Archive for the ‘Technology art’ Category
- In: Art | Exhibition | Experience | Installations | Sound art | Technology art
- Leave a Comment
I have been an admirer of the work of Swiss artist Jean Tinguely almost all of my life. It started while at university, when I bought this poster of a Tinguely exhibition at the Tate Gallery in London.
Since then I have been collection exhibition posters and graphic works of Tinguely and other artists and started to develop an interest in technology and media art.
Today, I stumbled upon another Swiss artist focusing on sculptures and installations that move, have rhythm and make noises – somewhat similar to Tinguely’s works – who works under the name of “Zimoun”:
According to the CV on his website
Zimoun builds architecturally-minded platforms of sound. Exploring mechanical rhythm and flow in prepared systems, his installations incorporate commonplace industrial objects. In an obsessive display of simple and functional materials, these works articulate a tension between the orderly patterns of Modernism and the chaotic forces of life. Carrying an emotional depth, the acoustic hum of natural phenomena in Zimoun’s minimalist constructions effortlessly reverberates.
Zimoun currently has an exhibition in The Netherlands in Groningen at np3TMP:
An interesting artist to check out in Groningen and follow IMO.
Prosthesis: the anti-robot
Posted on: May 10, 2013
Found on eatART.org, a website of a Vancouver based technology art collective: Prosthesis, another exo-skeleton based artwork comparable to the works of Stelarc.
According to eatART Prosthesis is
an independent art project by Jonathan Tippett. It is a 5m tall, 3000kg, four-legged wearable walking machine, powered by a cutting edge, modular, expandable hybrid-electric power plant. Prosthesis uses this power to amplify the pilots movements through a full body, on-board exo-skeletal interface. The machine has no computerized control system or giros and is entirely dependent on the skill of the pilot to operate properly. The pilot’s skill and the configuration of the power system all contribute to the machines overall efficiency.This relationship reminds us, in very immediate way, how our use of technology can convert small acts in to movements of great consequence.
The Prosthesis project has it’s own website were you can track it’s progress: http://www.anti-robot.com .
“Anti-Robot” because according to the Prosthesis website:
Prosthesis is not being built to fulfill any practical need. It is not a tool, nor a weapon, nor a rehabilitation device. The purpose of Prosthesis is to explore what it means to be human by creating a challenging, completely unprecedented, interactive human-machine experience. Prosthesis is being built to push the age old pursuit of mastering a physical skill in to new territory. Prosthesis is a new sport, a new dance, a new martial art.
Prosthesis reminds us to question whether or not we really want to automate everything we do. It asks us to remember our bodies—remember how it felt when we first rode a bike—when we fist did a cartwheel—when we first landed a jump. It puts the human back in the driver’s seat, and then makes them learn to walk again.
Neuron Noise
Posted on: March 18, 2013
- In: Art | Event | Exhibition | Media art | Technology art
- Leave a Comment
Yesterday I visited the Barbican for their Brain Waves Weekender, a range of exhibitions fusing art with neuroscience. Along with a kid-friendly dissection of a jelly brain and an invitation to knit a neuron, the event featured two sound-related demonstrations.
The first was Music of the Mind – a performance by Finn Peters, Prof Mark d’Inverno, Dr Mick Grierson and Dr Matthew Yee-King of Goldsmiths University, made using ‘brain computer interfaces’ translated into sound via headsets usually used for gaming, coupled with custom software. Interesting idea, though the music itself was a little too avant garde for my taste. You can see an example of the project here.
The second was a Sonic Tour of the Brain by Guerilla Science, a playlist of about twenty minutes exploring the different sounds relating to the structure and functions of the brain. Two tracks featured the actual sounds of the…
View original post 294 more words
Stelarc: cyborg guru
Posted on: March 3, 2013
- In: Art | Event | Performance | Technology art
- Leave a Comment
Visited STRP 2013 for the first time yesterday. The theme of STRP 2013 exhibition is “City of Cyborgs” . STRP states that in 2013 due to the advance of internet, smart phones, social media etc. we are now all “citizens of Cyborg City”. The real question is not whether we want to be cyborgs, but what kind of cyborgs we want to be. So STRP invited artists who explore the concept of the cyborg.
The most impressive piece in this exhibition is the exoskeleton of Australian artist Stelarc:
Stelarc focusses exclusively on enhancing/redesigning the human body in his performance art pieces, in fact creating a “cyborg”. Stelarc has been extending his body through performances since the late 1960s. Stelarc’s artistic strategy revolves around the idea of “enhancing the body” both in a physical and technical manner. It originates as a polarism between the “primal desire” to defeat the force of gravity with primitive rituals and a low- tech and the hi-tech performance with the third arm and the related cybersystem.
His intention in both cases is to “express an idea with his direct experience.”:
Quite an interesting artist IMO, so here are some links to enable you to explore his work in detail:
- In: Art | Concert | Event | Exhibition | Media art | Performance | Technology art
- Leave a Comment
After the disappointing 2011 STRP Festival, the event has transformed itself into a bi-annual festival. It will take place from March 1 to 10.
STRP BIENNIAL is 10 days of hybrid music, art and technology for curious people.
Of course I will be there at the Klokgebouw building at Strijp S, Eindhoven.
See: STRP website